The use of computer graphics animation in motion perception research
                    
                        
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                    چکیده
منابع مشابه
Plausible Motion Simulation for Computer Graphics Animation
Accuracy is the ubiquitous goal of dynamic simulation, in order to yield the “correct” motion. But for creating animation, what is really of interest is “plausible” motion, which is somewhat different. We discuss what we mean by plausible simulation, how it differs from “accurate” simulation, and why we think it’s a worthwhile area to study. The discussion touches on questions of physically pla...
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Among educators, the promotion of undergraduate research is a much debated topic, with issues arising from questions as to how it can be integrated with undergraduate degree programmes and how to structure its delivery. Undergraduate research is also considered important by employers, as can be seen in case of the computer game development and visual effects industries who demand that universit...
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Our goal in this project is to push forward the state-of-the-art by calling into the scene real-time interaction and vision techniques. In this way, by integrating motion capture with procedural graphics and live displays, we expand the creative possibilities enabling graphical elements to be used, not as a mere passive set element, but primarily as an active one – a virtual agent capable of in...
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ژورنال
عنوان ژورنال: Behavior Research Methods, Instruments, & Computers
سال: 1986
ISSN: 0743-3808,1532-5970
DOI: 10.3758/bf03201420